Gem Catalog

From Dragons

Jump to: navigation, search
Aidenn Mask
AidennMask.jpg
Requires: Two flaws next to each other


Aidenn Skew
AidennSkew.jpg


Alpha
Alpha.jpg


Amanti
Amanti.jpg


Amunet
Amunet.jpg


Appolonia
Appolonia.jpg
Requires: One flaw with a large area of unflawed gem on one side of it


Arch
Arch.jpg


Bastet
Bastet.jpg
Requires: A two-deep vertex flaw


Bent Eye
BentEye.jpg


Bone
Bone.jpg


Bridge
Bridge.jpg
Requires: A pair of two-deep vertex flaws directly opposite each other



Cats Eye
CatsEye.jpg
Requires: A two-deep vertex flaw surrounded by a double ring of unflawed gem



Choronzon
Choronzon.jpg
Requires: A 5x5x3 block of unflawed gem



CornerHeart
CornerHeart.jpg
Requires: Very small unflawed area



Corinth
Corinth.jpg
Requires:



Crater
Crater.jpg
Requires: A pair of Two-deep flaws intersecting.



Dalessi
Dalessi.jpg


Deep Diamond
DDiamond.jpg



Deep Eye
DeepEye.jpg



Double Dragyn
DoubleDragyn.jpg



Dragyn's Eye
DragynsEye.jpg
Requires: 2 aligned flaws on adjacent faces
Notes: To cut a dragyn's eye, you need two flaws that intersect in the same plane. It is ok if they just touch. It is even better if one or both continues past the intersection as it may give you more cutting options. From a top view, the two flaws will form an L, T, or + shape. Pick two legs that form an L to work on. The next condition to look for is to find a right triangle that surrounds each flaw. The long side of the triangle will touch the edge of the diamond shape of the flaw, the other two sides touch the remaining corners. This image shows a gem that was later successfully cut into a Dragyn's Eye. The green highlighted lines show the unflawed section that you need to cut out.



Eyelet
Eyelet.jpg
Requires: A two-deep vertex flaw


Four Seasons
FourSeasons.jpg



Flower of Mo
FlowerOfMo.jpg



Full Aidenn Mask
FullAidennMask.jpg
Requires: Parallel two-deep vertex flaws with a one-deep flaw between and below them



Full Eye
Fulleye.jpg
Requires: A three-deep vertex flaw



Hexas Plate
HexasPlate.jpg
Requires: One-deep vertex flaw



Hiles Chevrons
HilesChevrons.jpg
Requires: Unflawed plane


Horus Eye
HorusEye.jpg


Hyp
Hyp.jpg



Khufus Ship
KhufusShip2.jpg
Requires: Double-width one-deep vertex flaw



Kings Tomb
KingsTomb.jpg
Requires: Single flaw surrounded by double ring of unflawed gem


Kona
Kona.jpg



Lens
Lens.jpg



LookingGlass
LookingGlass.jpg
Requires: A 6x4x1 area of unflawed gem



Lotus
Lotus.jpg



Moorish Arch
MoorishArch.jpg


Mouse Trap
MouseTrap.jpg


Nekmahet's Bowl
NekmahetsBowl.jpg


Onuri's Spear
OnurisSpear.jpg



Osiri's Eye
OsirisEye.jpg



Queen's Eye
QueensEye.jpg



Queen's Tomb
QueensTomb2.jpg
Requires: Single flaw surrounded by a ring of unflawed gem



Ra's Lantern
RasLantern.jpg
Requires: Double-width vertex flaw, with one flaw two-deep, with unflawed gem on remaining three sides of prism



Reflection
Reflection.jpg
Requires: Two two-deep vertex flaws next to each other, points touching



Refractor
Refractor.jpg



Ribbon
Ribbon.jpg



Ring
Ring.jpg



Shen Of Horus
ShenOfHorus.jpg



Solarkin
Solarkin.jpg
Requires:



Sprocket
Sprocket.jpg
Requires: Relatively unflawed diagonal plane



Staircase
Staircase.jpg



Suspension
Suspension.jpg



The Rose
TheRose.jpg



The Shark
The Shark Gem Cut.jpg
Requires: A three-deep vertex flaw



Thistle
Thistle.jpg



Thoth's Kettle
ThothsKettle.jpg



Thoth's Knot
ThothsKnot.jpg
Requires: Two lines of three flaws, crossing adjacent to one another, with solid gem beside each and 1 cell of gem above and below



Tiki Mask
TikiMask.jpg
Requires: Double-width one-deep vertex flaw



Tiny Eye
TinyEye.jpg



Tombstone
Tombstone.jpg



Triclops
Triclops.jpg


Twin
Twin.jpg



Wide Eye
WideEye.jpg



Window
Window.jpg



Unity
Unity.jpg
Personal tools