Gem Catalog
From Dragons
 Aidenn Mask

 Requires: Two flaws next to each other
 Aidenn Skew

 Alpha

 Amanti

 Amunet

 Appolonia

 Requires: One flaw with a large area of unflawed gem on one side of it
 Arch

 Bastet

 Requires: A twodeep vertex flaw
 Bent Eye

 Bone

 Bridge

 Requires: A pair of twodeep vertex flaws directly opposite each other
 Cats Eye

 Requires: A twodeep vertex flaw surrounded by a double ring of unflawed gem
 Choronzon

 Requires: A 5x5x3 block of unflawed gem
 CornerHeart

 Requires: Very small unflawed area
 Corinth

 Requires:
 Crater

 Requires: A pair of Twodeep flaws intersecting.
 Dalessi

 Deep Diamond

 Deep Eye

 Double Dragyn

 Dragyn's Eye

 Requires: 2 aligned flaws on adjacent faces
 Notes: To cut a dragyn's eye, you need two flaws that intersect in the same plane. It is ok if they just touch. It is even better if one or both continues past the intersection as it may give you more cutting options. From a top view, the two flaws will form an L, T, or + shape. Pick two legs that form an L to work on. The next condition to look for is to find a right triangle that surrounds each flaw. The long side of the triangle will touch the edge of the diamond shape of the flaw, the other two sides touch the remaining corners. This image shows a gem that was later successfully cut into a Dragyn's Eye. The green highlighted lines show the unflawed section that you need to cut out.
 Eyelet

 Requires: A twodeep vertex flaw
 Four Seasons

 Flower of Mo

 Full Aidenn Mask

 Requires: Parallel twodeep vertex flaws with a onedeep flaw between and below them
 Full Eye

 Requires: A threedeep vertex flaw
 Hexas Plate

 Requires: Onedeep vertex flaw
 Hiles Chevrons

 Requires: Unflawed plane
 Horus Eye

 Hyp

 Khufus Ship

 Requires: Doublewidth onedeep vertex flaw
 Kings Tomb

 Requires: Single flaw surrounded by double ring of unflawed gem
 Kona

 Lens

 LookingGlass

 Requires: A 6x4x1 area of unflawed gem
 Lotus

 Moorish Arch

 Mouse Trap

 Nekmahet's Bowl

 Onuri's Spear

 Osiri's Eye

 Queen's Eye

 Queen's Tomb

 Requires: Single flaw surrounded by a ring of unflawed gem
 Ra's Lantern

 Requires: Doublewidth vertex flaw, with one flaw twodeep, with unflawed gem on remaining three sides of prism
 Reflection

 Requires: Two twodeep vertex flaws next to each other, points touching
 Refractor

 Ribbon

 Ring

 Shen Of Horus

 Solarkin

 Requires:
 Sprocket

 Requires: Relatively unflawed diagonal plane
 Staircase

 Suspension

 The Rose

 The Shark

 Requires: A threedeep vertex flaw
 Thistle

 Thoth's Kettle

 Thoth's Knot

 Requires: Two lines of three flaws, crossing adjacent to one another, with solid gem beside each and 1 cell of gem above and below
 Tiki Mask

 Requires: Doublewidth onedeep vertex flaw
 Tiny Eye

 Tombstone

 Triclops

 Twin

 Wide Eye

 Window

 Unity
